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Macromedia Flash MX 2004 and Flash MX Professional 2004 Release Notes This document addresses issues that are not discussed in the Macromedia Flash MX 2004 and Flash MX Professional 2004 documentation. This document may be updated as more information becomes available. • • • • • • • • • • About Flash MX 2004 and Flash MX Professional 2004 Flash MX 2004 and Flash MX Professional 2004 are the solutions for developing rich Internet content and applications. Whether you are designing motion graphics or building data-driven applications, the Flash MX 2004 products have the tools you need to produce great results and deliver the best user experiences across all major platforms and on many popular devices such as PDAs and mobile phones. The release notes have been updated to include details on the Flash MX 2004 Update and the Flash MX Professional 2004 Update. System Requirements Starting with this release, Flash MX 2004 and Flash MX Professional no longer support Windows Me, Windows NT, Macintosh OS 9, or OS X 10.2.5 or earlier. For more information, see the Flash MX 2004 and Flash MX Professional 2004.
Issues for both Windows and Macintosh Help Update (versions 7.0 and 7.0.1 only) When you launch Flash for the first time, you will be asked whether you want to download an update to your product Help system. Please elect to do so, and you will receive the latest documentation associated with the product. New and corrected information will be added to the Help system regularly. To check for updated help after you have installed Flash, display the Help panel (Help > Help), then click the Update button. If new help content is available, a dialog box is displayed asking if you want to download the new help content. Click Yes to download it.
Macromedia suggests that you check for new help content at least once a month. Backward compatibility of Flash MX 2004 and Flash MX Professional 2004 You cannot open a Macromedia Flash MX 2004 (or Flash MX Professional 2004) source file (.FLA) in Flash MX due to the additional features in the 2004 versions.
Free download shrimad bhagavad geeta hindi mp3. However, you can use the Save as Flash MX feature described in the Using Flash manual to save the document in the Flash MX.FLA format. When doing this, you will lose any new version 2004 features you may have added to the file. In addition, you may export your Macromedia Flash MX 2004 or Flash MX Professional 2004 source file as Flash Player version 2, 3, 4, 5, or 6 format (.SWF) for deployment purposes. Features not supported in those versions may not function. The best way to copy items from files created in Flash MX to files created in Flash MX 2004 or Flash MX Professional 2004 is to open the files using Flash MX 2004 or Flash MX Professional 2004 and then copy and paste within the Flash application. Copying text from files open in Flash MX 2004 or Flash MX Professional 2004 into files open in Flash MX is not supported.
Choose 'Save As Flash MX' and open the file in Flash MX instead. Components Flash MX 2004 and Flash MX Professional 2004 come with a comprehensive set of new UI components. These components are written in ActionScript 2.0 and are based upon a new architecture that is more robust and full-featured than the Flash MX components.
Migration of existing applications using Components Due to the substantial changes in the component architecture, there will be significant development effort in migrating an application built with Flash MX components to the new 2004 component set. You can continue to develop your application employing Flash MX components in the Flash MX 2004 products without updating to the new component set. Flash Player 6.0 r79 required by Components The Flash MX 2004 and Flash MX Professional 2004 components support both Flash Player 6 and Flash Player 7 SWF format. However, the version 2004 components will not work in versions of Flash Player earlier than 6.0 r79. The new Flash Player Detection feature can be used to ensure that an end-user has Flash Player 6.0 r79 or later; see 'Configuring publish settings for Flash Player detection' in Using Flash. Size of Flash MX 2004 Components Flash MX 2004 and Flash MX Professional components provide a host of new features, and as a result, the size of SWF files containing version 2004 components may be larger than equivalent SWF files containing Flash MX components.
This is due to the many new services and sophisticated infrastructure that the version 2004 components provide. Flash MX Components and Flash Player 7 While Flash MX components may continue to be used in Flash MX 2004 and Flash MX Professional 2004, they may not work when published as Flash Player 7. If you are using Flash MX components in your application, continue to publish your application as Flash Player 6 SWF. Alternatively, you may an updated set of Flash MX 'v1' components which have been modified to support Flash Player. Backward compatibility of Flash Player 7 - see the.
There have been a number of changes in Flash Player 7 that may cause existing scripts to cease functioning correctly when published into Flash Player 7 SWF files. These changes, and strategies for adapting existing content to them, are discussed in the ActionScript Reference Guide in the section 'Porting existing scripts to Flash Player 7'.
In particular, these features may cause issues for existing content when published as Flash Player 7 SWF files: - ECMA-262 Strict Mode Compliance - Exact Domain Matching (Flash Player 7 security model) The migration of Flash movies from Flash Player 6 to Flash Player 7 SWF format may involve some development effort. If you do not need to take advantage of new Flash Player 7 features, it is recommended that you continue publishing existing content as Flash Player 6 SWF files. Extension Manager The Macromedia Extension Manager is included on the Flash CD-ROM. You may also download the latest Extension Manager from the.
Text Issues Components and text will not display at runtime if the FLA file is saved to a path that has multi-byte characters in it if the system is not a multi-byte system. There is a change to the way text is transformed. In Flash MX it behaved like a shape and would transform about the opposite corner.
In Flash MX 2004 and Flash MX Professional 2004, text behaves more like a symbol and transforms about the transformation point. EPS Import Due to a limitation of the importing technology we are using, importing EPS files from Illustrator to Flash does not allow layers to be preserved. You can work around this by importing files in either Adobe Illustrator or PDF format instead. Video and Sound Some video features require QuickTime to be installed. See the product. Video Codecs - Although Flash fully supports QuickTime and AVI, you may experience issues with particular codecs. This is a list of known problematic video codecs for QuickTime movie files which can crash the Flash application: • Intel Indeo Video • SoftDV In addition, Flash cannot import MPEG video streams through QuickTime.
We recommend the following video codecs when using QuickTime: • Uncompressed video • Sorenson Video 1, 2, and 3 • Motion JPEG A and B You cannot edit or preview WMV video files. Importing AVI files with the Intel Indeo video codec does not work properly. Sound Codecs - In addition you may experience problems with some sound codecs. In most cases, the video import panel will display a warning about audio tracks using unsupported codecs. The following sound codecs are not supported: • IMA 4:1 • Some 3rd party video and audio codecs available for Windows can cause issues like distorted video or audio, and crashes.
This can be the case, for example, with MPEG2 video codecs which usually come with DVD playback software. We recommend the following sound codecs when using QuickTime: • Uncompressed audio • ALaw 2:1 • ADPCM Memory - In general, video uses a lot of memory.
You might run out of memory when importing long video files. We recommend turning off audio import to save memory since imported audio will be kept uncompressed in memory.
Like most multimedia development applications, Flash will be able to handle large video or other media files better if more memory is allocated to the program. ActionScript 2.0 - dynamic keyword The behavior of the ActionScript 2.0 keyword 'dynamic' changed after the first 7.0 documentation set was complete. Previously, every class that subclassed a dynamic class was also considered dynamic automatically. This meant that the typechecking done on those classes was more lenient, since it allowed for properties and methods that might be added dynamically (at runtime). We have decided to make an exception for the MovieClip class, since a common workflow is to subclass MovieClip in order to associate the class with a MovieClip symbol. Subclasses of MovieClip will no longer be dynamic unless explicitly modified with the 'dynamic' attribute, or unless they extend another non-MovieClip class that is dynamic. This gives users control over the strictness of typechecking for their MovieClip subclasses.
This change to the documentation was made available in a later update to the help content. Windows-only issues Installation By design, you must be logged in as an administrator to install Flash MX 2004 or Flash MX Professional 2004 on Windows 2000 or Windows XP. It is suggested that the administrator also activate the product so it will be activated for all users on the machine. File Extensions in Unsaved Files Sending a Flash document via email before the file is saved may result in an improper file extension. Please save your Flash documents before sending them as attachments. Macintosh-only issues Installation By design, to install Flash MX 2004 or Flash MX Professional 2004 on OS X, you must have administrative privileges.
It is suggested that the administrator also activate the product so it will be activated for all users on the machine. UFS Support Flash MX 2004 and Flash MX Professional 2004 will not support Mac users who have formatted their hard drives using UFS. Carbon applications have a number of issues with this that are documented by Apple. Unless you are using native apps (AKA Cocoa), UFS is not recommended or supported by Apple. Flash MX 2004 Update and Flash MX Professional 2004 Update, version 7.0.1. Installing the Update If you already have Flash MX 2004 or Flash MX Professional 2004 installed, you do not need to uninstall prior to running the update installation. This update installs on top of Flash MX 2004 or Flash MX Professional 2004.
Ensure that you have closed Flash before running the update installer. You must be logged in as an administrator to run the update installer. After Running the Updater Installer This section only applies to customers who previously installed Flash MX 2004 or Flash MX Professional 2004, and then ran the Updater to update to the latest version. Customers who have only installed the latest version are not affected.
To determine which version of the product you are running, choose Help > About Flash. Compile Errors with Existing Projects You may experience errors when compiling existing projects after running the Updater. To resolve this, delete the following folder: Windows 2000 and Windows XP: C: Documents and Settings yourUserName Local Settings Application Data Macromedia Flash MX 2004 Configuration Classes aso Windows 98: C: Windows Profiles yourUserName Application Data Macromedia Flash MX 2004 Configuration Classes aso Mac OS X: HD:Users:yourUserName:Library:Application Support:Macromedia:Flash MX 2004:en:Configuration:Classes:aso Updating Existing Data Binding Projects If you have an existing project that contains data binding you will need to update it to the latest version. Please use the following steps: Note: make a backup of your existing project before updating. Open your project within Flash MX Professional 2004. Open the common libraries panel by choosing Window > Other Panels > Common Libraries > Classes.
Sygic drive 10 wince keygen. Update your project with the latest version of the DataBindingClasses compiled clip by using one of the following methods: a. Drag the DataBindingClasses compiled clip from the Classes library into your library. Drag the DataBindingClasses compiled clip from the Classes library onto the stage and then delete it.
Macromedia Flash Mx
If you are prompted with a 'Resolve Library Conflict' dialog, choose the 'Replace Existing Items' option. Resolved Issues The Updater fixes bugs throughout the product for both Macromedia Flash MX 2004 and Macromedia Flash MX Professional 2004. There are many bug fixes for both Macintosh and Windows platforms. Stability Stability was the primary focus of this update: • 34 crash bugs found and fixed! • 7 lost/corrupt data bugs • 1 memory leak bug • Many bugs surrounding double-byte fonts and IME • MX files no longer fail to Save As • When using forms, screen code is now correctly saved • Note: See additional fixes below Performance Performance was considered as important as stability for this release based on feedback from users.